Trouble hands. They’ll kill you if you’re not an experienced poker player. These are the hands that give you false hope, the sparkle of light that makes you believe you’re sitting on a potential powerhouse, when in reality you’re going to end up contributing to someone else’s pot almost every time.
The worst offender of all the trouble hands is the pre-flop, suited cards. Two cards of the same suit. The common player sees this and think, “I’m 40% of the way to a flush without the flop even coming out yet! Time to bet this baby up.”
Wrong. First of all, statistically speaking, a pacific poker flush is a very difficult hand to pull in hold ‘em, so you’re immediately playing against the percentages. You’ll be playing from behind against anyone that calls or re-raises, and right off the bat, that’s just poor strategy.
In any poker game, the last thing you want to do is go in on a draw. Drawing to an inside straight, drawing to a flush…you put yourself at a disadvantage and overextend your risk for an unacceptable possibility of return.
Another huge problem here is let’s say you do go in on a flush draw, even if you didn’t bet the pot up, but just called the blinds or limped in however else. Then, after the flop, you catch a mid-pair to strengthen your hand. Again, another deceptive “bonus” that leaves you chasing big dreams with a small hand and no backup against the likely possibility that other players still in the game have a better pair (or more) than you.
This same situation goes for two connecting cards pre-flop. Although the odds of a partypoker download straight are better than those of a flush, you’re going in on a draw, and if the high card in the straight is less than a Jack, you’re really leaving yourself no outs. The deeper you get into these hands (turn, river), the more you’re pumping in against increasing daunting odds against you. The safest and smartest thing to do is walk away before you get caught chasing. I know a flush and a straight are strong hands in Texas Hold ‘Em, and nothing would make you happier than to check raise somebody’s top two pair into the ground, but the odds are on your opponents side in that scenario I’m afraid.






